Misfit City #6
Written by Kristen Kiwi Smith and Kwit Lustgarten
Colored By Brittany Peer
Illustrated by Naomi Franquiz
Lettered by Jim Campbell
What you need to know:
Trouble is on the horizon as the Misfits are on the run and Denby faces of against Horace and his relatives.
What just happened?
The team have to make a choice and it’s down to Pip their lovable companion to decide, left carven or right?
After the usual group squabble and knowledge session the team decide to divide and hope they make it out the other endCaptain Denby and his parrot stands in the way of Horace and his ancestors and its show us the treasure or die kind of time.Denby gives in and tells them to come up but Horace believes he knows a trap when he sees one but the trap involves his flying friend dropping a skull on a pressure button.
It’s pure comic gold as the stairs turn into a ramp and the bad guys fly out of a carven and land in the local swim. Wilder and Todd are on their own due to some meddling from the other team and just like that another trap is sprung.Their trap leads them to come flying out of the wall and land on their friends, but this opens up another bit of luck when they discover a stone that looks like it was from the gloomies. With a bit of team work they a make a discovery.
Could it be Mary’s treasure or another riddle, choose wisely the writing says in latin, the skull or gold, of course if you watch any movies gold = greed and that means a good old fashioned trap. Wilder figures the skull fangs fit perfectly in the wall under the writing and this leads to the cave being fill with water and this sweeps the team up and out into the local park where Ed and Dylan were about to get all smoochy.
So the team discuss recent events and debate if they should tell Wilder mum, but they do agree on something. The next morning they jump on the Slughorn, however it all goes wrong when they run out of fuel and with no radio to call home it seems it’s over with. So after the embarrassment of having a tour ship tow them home we arrive at Halloween, the adventurers have a plan they all agree on.